Search found 449 matches

by Atarimaster
Sun Oct 12, 2025 2:59 pm
Forum: Map projections
Topic: New World Ocean Map on Web Site
Replies: 10
Views: 2000

Re: New World Ocean Map on Web Site

quadibloc wrote: Sun Oct 12, 2025 9:17 am There is no "pip" command in Windows.
AFAICS you’ve got to install pip before you can install TopoToImage:
https://github.com/pypa/pip
by Atarimaster
Sat Oct 11, 2025 5:14 am
Forum: Mapmaking
Topic: TopoToImage 4.0 - Create Geocart image databases from digital elevation models
Replies: 3
Views: 1709

Re: TopoToImage 4.0 - Create Geocart image databases from digital elevation models

Hello, thank you for your work and your announcement. I downloaded TopoToImage yesterday and already was able to create an image of a kind that I hadn’t managed to get right before ( see my posting here ). So far, I can say that I like the application, but it takes REALLY long to create huge images ...
by Atarimaster
Sat Oct 11, 2025 4:49 am
Forum: Map projections
Topic: New World Ocean Map on Web Site
Replies: 10
Views: 2000

Re: New World Ocean Map on Web Site

And, needless to say, what I meant by "more dramatically" was "as much like that famous map by Heezen and Tharp as humanly possible". When we talked about the Heezen-Tharp map last year , I mentioned that I, too, would love to have a map like that. Recently I tried again to appr...
by Atarimaster
Tue Sep 16, 2025 8:50 am
Forum: Map projections
Topic: Maps in United States Classrooms
Replies: 39
Views: 5143

Re: Maps in United States Classrooms

At least there was a map on the wall. I went to school in the UK, and I honestly don't remember ever having a map of the world or a map of the UK on the wall of any of the classrooms. I’m also quite certain that I ever saw a map on the wall in any of the classrooms I visited here in Germany. Occasi...
by Atarimaster
Sat Jul 19, 2025 3:37 am
Forum: Problems with Geocart 3
Topic: Display problem on M1 Mac
Replies: 16
Views: 180341

Re: Display problem on M1 Mac

Eek. I missed this posting. Sorry about that. No problem at all! Meanwhile, I bought a Mac mini M4. I haven’t worked exhaustively with Geocart since, but as far as I can tell, everything runs finde under macOS Sequoia except for the two dialogues mentioned by the OP. But they still take numerical i...
by Atarimaster
Tue Apr 01, 2025 3:45 pm
Forum: Map projections
Topic: The first true equal-area projection
Replies: 7
Views: 78039

Re: The first true equal-area projection

:D
I wish I would have come up with THIS definition of “equal-area”!
by Atarimaster
Sat Jan 11, 2025 7:09 am
Forum: Problems with Geocart 3
Topic: Display problem on M1 Mac
Replies: 16
Views: 180341

Re: Display problem on M1 Mac

Alright, thank you for your reply! At the moment, the solution I prefer is to buy a new Mac but keep my current Mac up and running so that I can use it for Geocart if necessary. And then, I’ll hope for the best; but if the worst should happen: Do you konw if Geocart is compatible to Windows 11 on Ar...
by Atarimaster
Fri Jan 10, 2025 12:58 pm
Forum: Problems with Geocart 3
Topic: Display problem on M1 Mac
Replies: 16
Views: 180341

Re: Display problem on M1 Mac

A belated Happy New Year to you, daan, and everyone else!

Disregarding your “don’t call us, we call you” line … ;)
Are there any news regarding this matter?
I’d like to buy a new computer soon, so I have to think about the options.
by Atarimaster
Fri Jan 03, 2025 3:08 pm
Forum: Mapmaking
Topic: Dot distribution maps of world population
Replies: 10
Views: 255490

Re: Dot distribution maps of world population

A better option could be to dynamically size the subdivisions so that each cell contains one dot's worth of population I bet that then again you run into the problem of overlapping dots in heavily populated areas. Moving dots far from their correct locations would be silly and unrepresentative, but...
by Atarimaster
Fri Jan 03, 2025 12:39 pm
Forum: Mapmaking
Topic: Dot distribution maps of world population
Replies: 10
Views: 255490

Re: Dot distribution maps of world population

One more thought … I also think displacing dots to avoid overlap could be a good idea I completely disagree here. That would, so to speak, move a lot of people to a place where they actually do not live. Which is, in my opinion, even worse than using a non-equal area map. Edit: OK, on second thought...